|
Group
|
Age
|
| Youth |
14-16 years |
| Juniors |
17-18 years |
| Adults |
19 years
and older |
Article 4.
Participants Admission.
Terms of participants’ admission, their sports
characteristics, qualification and age, as well
as the list of documents to be applied to the
credentials committee are envisaged by tournament
regulations.
Application from organization to send its members
for tournament is to be written on a preset form
obligatory with certified stamps and signatures
of organization head, coach and doctor, witnessing
participants’ correspondent readiness level.
Deadline for filing application forms is determined
by tournament Regulations. The final application
for participation is to be filed by representative
of a team with the credentials committee before
start of weighting.
Participants’ admission is carried out by credentials
committee consisting of representative of organizing
party, chief referee or his deputy, chief secretary
and committee members, who check participants’
applications and documents for compliance with
the requirements of tournament Regulations. Responsibility
for participants’ admission in disputable situations
is laid upon representative of organizing party.
Article 5.
Weights.
Participants are
divided into the following weight categories:
|
Youth
|
Juniors
|
Adults
|
| 50
kg |
60
kg |
60
kg |
| 55
kg |
67,5
kg |
67,5
kg |
| 60
kg |
75
kg |
75
kg |
| 67,5
kg |
82,5
kg |
82,5
kg |
| 75
kg |
Over
82,5 kg |
90
kg |
| Over
75 kg |
|
Over
90 kg |
In juniors and
adults group a combat for absolute champion title
might be held without weight division.
Article 6.
Participants’ weighting.
Weighting procedure aims to determine whether
participant’s weight meets the limits of a certain
weight category. Participant has a right to contest
within weight category set up for him at weighting
procedure, as well as in the higher weight categories.
Order and time of participants’ weighting is set
by Regulations. Sportsman, late or absent for
weighting is not admitted for the tournament.
Within 1 hour before start of weighting, participants
have a right to control their weight with balance,
which is to serve official weighting.
Weighting is carried out once on the first day
of tournament or on the eve and lasts for 1 hour.
Should weighting be held on the first day of tournament,
it is to begin no later than 3 hours before tournament’s
start.
Participants from the same weight category are
to weight on the same balance.
Weighting is carried out by a team of referees,
appointed by chief referee, which include: deputy
chief referee (one of the area managers), secretariat
representative and two referees.
Before weighting participants pass superficial
medical examination from tournament’s doctor.
Participants are to weight in swimming trunks.
For weighting participant is to show passport
(or identification document with photo).
Results of weighting are put into protocol, signed
by all members of the referee team.
Article 7.
Responsibilities and rights of participants.
Participant is to:
strictly follow the Rules, Schedule and Regulations
of a Tournament;
follow referees’ requirements;
immediately come to the area after called by referees
panel;
immediately inform the referees panel if it is
impossible to keep on contesting for any reasons;
greet and follow up a ritual, approved for a tournament;
correctly behave with all the participants, referees,
servicemen and audience;
contest with shortly cut nails, and in due sports
uniform.
2. Participant
has a right to:
· turn to referees
trough a team representative; turn directly to
chief referee at a personal tournament (in absence
of representative);
· to control weight
with official-weighting balance within 1 hour
before weighting procedure start;
· timely get all
necessary information about tournament course:
tournament schedule, changes in schedule, next
round’s contesters, combat results, etc.;
· use no more
than 5 minutes of medical assistance in course
of every combat.
Article 8.
Participant’s uniform and outfit.
Participant’s uniform – ju-dogi (traditional ju-jitsu
and judo uniform) of white or dark blue color
(black, by referee decision), consisting of trousers
and jacket. Sleeves of the jacket should cover
an elbow (i.e. to reach forearm of an outstretched
arm) and should be loose enough to have 5 cm between
arm and a sleeve. Tail of a jacket should reach
mid hip. The belt wrapped twice around the thigh
or waist and tied with plain knot should tighten
the jacket so that the tails of it not to set
apart. The ends of the tied belt should not hang
lower knees. Ttrousers should cover no less than
two thirds of shanks and be loose enough to have
no less than 5 cm between leg and the trousers.
Before going out to a combat area the first summoned
participant is to be belted with red belt, a rival
– with white or dark blue belt.
Participants contest barefooted or in soft shoes
(on permission of chief referee).
Participants are forbidden to put on anything
able to cause injury – rings, necklaces, watches,
chains, etc.
Compulsory defending outfits of participant are
bandage (protection of groin), special blowing-clutching
gloves of no less than 8 ounces in weight. Bandage
is to be put under the trousers. Gloves to be
of a preset type with open fingers for clutching,
with elastic, protective stuffing not removed
or damaged. They are supposed to be safe for all
the time of their use. Should be provided by organizers.
Additional defending outfits, which might be used
by participant, if permitted by Regulations are:
sealed end, elbow-protectors, leg shields, preventing
possible injuries. Covers for legs (shields) should
not contain any solid parts (plastic, metal, bamboo,
etc.)
Referees are to check defending outfits before
combat.
Article 9.
Teams representatives, coaches and captains.
Representative (head) of a team is intermediate
between referee panel and participants. If a team
does not have a special representative, the duties
of the latter are to be carried out by team coach
or captain.
Representative is responsible for discipline of
a team’s participants and provides for their timely
coming for combats.
Representative participates in seeding, attends
meetings of referee panel, if any.
Representative has a right to file in a written
protest with a chief referee (look in art. Protests),
accompanied with a reference to correspondent
article and paragraph of the Rules.
Representative, coach and captain of a team are
forbidden to interfere with instructions from
referees and persons who hold tournament.
During combats representative is to be on a place,
specially reserved for representatives.
Representative (coach) of a team can not simultaneously
be referee of a tournament.
For not meeting the duties representative can
be removed from heading a team.
Part
3. REFEREE PANEL
Article 10.
Referee panel Staff.
Staff of referee panel is recommended by Directorship
of “Real Combat School”.
Referee panel of a tournament consists of: chief
referee panel – chief referee, deputy chief referee,
(including area managers), chief secretary; referees
– area and side referees, time-keepers, informers,
participants’ referees, serving staff – commentators,
doctors, supervisor, etc.
Combat is to be judged by referee team consisting
of: area manager, technical secretary and informer.
Actions by participants are estimated by neutral
threesome referee panel, representing different
teams. Each of them takes his own decision as
to estimating participants’ actions and in disputable
moments should argument his actions with a correspondent
item of the Rules.
Referee must have referee uniform, referee ID
and tournament Rules.
Referee uniform consists of dark suit, white shirt
and sports shoes. On permission of chief referee
area and side referees might not wear jackets
and put on bow-tie instead of necktie.
Article 11.
Chief referee.
Chief referee manages tournament and is responsible
before organizing party for its holding in compliance
with these rules and Regulations.
Chief referee must:
check up readiness level of the premises which
welcome a tournament, equipment and its compliance
to the event, as well as make sure about availability
of the respective documentation;
appoint referee teams for weighting procedure;
hold participants seeding;
approve schedule of a tournament;
allocate referees into teams for every area;
hold meetings of referee panel with participation
of team representatives before tournament starts
(for announcing schedule of a tournament and order
of referee panel work), as well as hold daily
meetings at the end of each day of a tournament
(for discussion of tournament course and day results)
and emergency meetings;
take all measures to exclude or correct possible
mistakes of referees;
timely react to requests and protests from representatives
(coaches, captains) of teams according to these
rules;
approve participants and appoint referee teams
for the final;
estimate every referee’s work by 5-scale system;
report to organizing party on a preset time.
Chief referee
has a right to:
· cancel a tournament,
if, by time of its start, the necessary equipment
does not meet requirements of the Rules;
· halt combat,
take break-down or stop tournament in case of
unfavorable conditions hampering normal course
of holding the event;
· make amendments
in schedule of a tournament;
· change functions
of referees in course of tournament;
· remove referees
who commit blunders or fail to comply with their
functions, making a special note in the report;
· warn (or remove)
representatives, coaches or captains of teams,
who commit rudeness or enter an argument with
referees or file in groundless protests;
· halt announcement
of a motion estimation or a combat result, if
referees’ decisions differ or if he does not agree
with their decision for additional discussion
and producing final decision;
· not to admit
participants, who do not meet requirements of
the Rules or Regulations of a given tournament
in terms of age, sports qualification or equipment.
Chief referee
does not have a right to change tournament
Regulations, neither has a right to remove or
change referees during a combat.
Orders by chief referee are compulsory for execution
for participants, referees, representatives and
coaches of teams.
By instruction of chief referee one of his deputies
or area managers might perform his functions.
Article 12.
Chief secretary.
Chief secretary manages the work of tournament
secretariat.
Chief secretary:
is part of credentials committee and referees
team at weighting procedure;
participates in seeding;
makes up a Schedule of the tournament;
makes up an order of combats by rounds;
controls combat protocols registration;
draws up instructions and decisions of chief referee;
presents results of tournament for chief referee
approval as well as necessary data for final report;
on permission of chief referee gives certain information
to representatives, commentators and correspondents;
before start of a tournament checks up availability
of participants for a given day of a tournament
and their uniform compliance with the requirements
of these Rules;
acquaints participants with the Schedule of a
tournament;
notifies participants about order of their coming
out to the area;
informs chief referee about nonappearance and
removal of participants from tournament.
Chief secretary might have a deputy.
Article 13.
Area manager.
Area manager settles at the referee table and
manages the work of referee team.
Area manager:
staffs referee teams for combats with permission
of chief referee;
summons and presents combat participants at the
area, and announces results (if commentator’s
absent);
puts down warnings of a referee;
if necessary combines works of area manager and
side referee;
in case of moonlighting positions of an area manager
and side referee estimates participants acts and
situations, and announces final decision of referees
taken by majority of votes.
In case of necessity
or essential divergence of opinion of referee
threesome halts a combat and makes final decision
after additional discussion of a disputable situation.
Article 14.
Referee.
Being at the combat area referee manages the combat
course, estimates actions and location of the
participants and follows that the combat to pass
in strict accordance to the Rules
Referee gives out commands in Russian or Japanese,
which should be reflected in Regulations.
Referee:
participates in contesters presentation;
checks up availability of the necessary outfit
of participants before start of a combat;
before start of a combat gives a command : “Take
your positions” for participants to come out to
the area;
in the beginning and in the end of a combat gives
a command “Bow” (“Ray”) for participants to greet
each other;
gives a command “Fight” (“Hadjime”) to start a
combat and to resume is after breaks;
halts a combat with “Stop” command “(Yame”):
- if participants
appeared in “out-of –the-area” position (art.
33);
- if participants
are not active enough and do no real try-outs
to produce any technical actions;
- if one of participants
needs medical assistance with “Stop the time”
gesture;
- if there is
disorder disclosed in outfit or uniform of participants;
- if participant
broke the Rules or produces forbidden motion and
needs to be reprimanded or warned;
- by time-keeper’s
signal when the time of a combat is over;
- by requirement
of an area manager;
- by request of
side referee, if deems it is possible at a time
given;
- by ask of a
participant, if deems it is possible at a time
given;
- if needs consultations
in cases not envisaged by the Rules;
- by participant’s
signal of surrender, in case the latter clutched
with painful or suffocating motion;
- in case of knockout
of one of the participants;
- when there is
obvious predominance of one of the participants
in course of a combat;
- if there is
a decision about withdrawal of a participant from
a combat or his disqualification;
- when announcing
combat’s results, stands at the middle of an area
and shows the winner by putting his hand up.
- If during a
combat one participants is out of the area halts
the combat, gets participants to the middle of
the area and announces “Quit” (“Dzyegay”), and
then reprimands participant who went out of the
area.
- If defending
participant performs a forbidden motion, referee
without stopping the combat requires to stop performing
forbidden motion and issues an oral reprimand.
In case of disobedience referee stops the combat
and announces warning for a forbidden motion.
- In case when
one of the participants in result of a blow, throw
or other technical action found himself in condition
impossible to keep on combating, referee is to
stop combat and start a loud and clear second
counting, straightening fingers of a raised right
hand by turn. Referee is to perform counting from
one to five attentively observing participant’s
condition.
- Before starting
countdown referee should send attacking participant
to the starting position to the center of the
area and then to start countdown.
- In case participant
managed to recover by count “four” referee gives
a command to continue combating. In case of the
second knockdown referee gives victory to the
counterpart.
- In case participant
failed to recover by count “five” referee announces
counterpart the winner.
- In case one
of the participants temporarily leaves the area
to turn to a doctor referee is to send the other
participant to the starting position in the center
of a mat in sitting position on the knees back
to the center of a mat.
Article 15.
Side referee.
1. There should
be 2 side referees.
2. Side referees are to be located in the corners
of the area. If needed side referee might get
closer to participants to have a better sight
of the situation, moving along the limit of the
area.
3. Side referee might propose to warn or remove
participant(s).
4. In all cases when referee deems it is necessary
to stop a combat, he makes a correspondent gesture,
attracting main referee’s attention and points
out certain moments of a combat.
Article 16.
Referee-timekeeper.
1. Referee-timekeeper
sits at the table of the area manager. He is responsible
for countdown and gives a signal of a combat’s
end.
2. With stopwatch referee-timekeeper fixes a lateness
of a participant’s coming out to the area after
the first summon and announces time after every
30 sec.
3. Referee-timekeeper by gesture of a referee
“Stop the time” stops stopwatch and puts it on
again after “Fight” command (“Hadjime”)
Article 17.
Technical secretary, informer, commentator.
1. Technical
secretary sits at the table of the area manager
and after end of a combat puts down a correspondent
columns of a combat information to the referee
protocol.
2. Removal of participant from a combat for a
regular break of the rules is put down in the
protocol with X sign, when participant is removed
from combat according to art. 30 par. 2 and 3,
X sing is used together with explanation “injury”
or “break of the Rules”.
3. In case participant does not show up for a
combat he is removed from tournament. “Nonappearance”
or “med” (removed by doctor) signs are put next
to participant’s last name.
4. Another entries in the protocol are forbidden.
5. Commentator announces Schedule and order of
tournament holding, presents participants of the
next combat, gives their sports characteristics,
explains certain regulations of the tournament
Rules and announces results of every combat after
permission from chief referee.
6. Depending on technical equipment it is permitted
to combine work of referee-timekeeper and informer
or technical secretary and informer.
7. In case commentator’s absent chief referee
may permit area managers to present the next pair
of participants, to announce estimations in course
of combat, and result in the end.
Article 18.
Doctor of a tournament.
1. Doctor of
a tournament is part of referees panel with the
rights of deputy chief referee in medical sphere
and takes part in its work.
2. Doctor of the tournament:
* is part of the commission to approve tournament
venue;
* checks whether applications are correctly filled,
and whether there is doctor’s approval for participants
to take part in the tournament;
* attends weighting procedure, carries out medical
control (superficial examination, etc.) of participants;
* follows up that sanitary-hygienic norms to be
met at tournament venue;
* medically exams and observes participants in
the course of a tournament;
* gives medical aid directly at the area, gives
conclusions on possibility or impossibility of
combat or tournament continuation, immediately
reports on the issue to chief referee and gives
a correspondent certificate for secretariat;
* after the end of a tournament produces a report
of medical-sanitary provisions of a tournament
with pointing out cases of sickness or injuries.
Article 19.
Tournament supervisor.
1. Supervisor
is responsible for timely preparation and art
designing of tournament venue, safety and servicing
for audience and participants, radio connection
inside the premises, follows up an order during
tournament, as well as provides for all the necessary
measures by instructions of chief referee.
2. Supervisor is responsible for preparation and
aptitude of special equipment for holding tournament
in accordance with the articles 37 and 38.
Part 4. REFEREEING
RULES.
Article 20.
Combat contents.
In combat Ju-Jitsu
it is permitted to perform throws, painful and
suffocating motions, blows with legs and hands,
imitation of blows, and other attacking and defending
actions performed from certain positions of participants.
Positions of
participants.
1. “Standing”
– position of a sportsman when he touches the
area with his feet only (stands on feet).
2. “Laying” – position of a sportsman, when he
touches the area with any part of a body except
for feet.
Throws.
1. Throw is a
motion of a participant, resulting in rival’s
loosing balance and falling to the area, touching
it with any part of a body except for feet, i.e.
finds himself in “laying” position.
2. Throw is also an action when defending participant
intercept initiative and throws his rival, changing
the character and flow of attacking part’s falling.
Painful and
suffocating motions.
1. Painful motion
is a clutch of a leg or hand of the rival, allowing
to perform: bending (leveler), or rotation of
a joint (knot), pinching of tendons or muscles
(pinch) and making rival to acknowledge himself
defeated.
2. Suffocating motion is mechanic squeeze of breathing
and blood-circulating organs by way of tightening
or squeezing, resulting in rival’s signaling surrender
or loosing consciousness.
Blows and imitation
of blows.
1. Blows are
performed by legs and hands (including knees)
into permitted destinations.
2. Only accurate and accented blows are counted.
3. Imitation of a blow is counted only in case
of its accurateness, preciseness (with full fixation
of a rival) into undefended surface. In case rival
managed to cover, imitation is not counted.
4. Imitation of a hand blow is counted only in
case when attacking part is in balanced position
standing on his feet or on his knees, and his
rival – in laying position.
5. Imitation of leg blow is performed from standing
position – with stamping move into surface of
the area near the rival’s head.
Article 21.
Start and finish of a combat.
1. After being
summoned before start of a combat participants
stand on the edges of the area.
2. The first participant summoned (with red belt)
stands to the referee’s right, and his rival (with
white or dark blue belt) to the referee’s left.
The participants are to bow while coming out or
leaving the area.
3. Before start of a combat participants by command
of a referee take their positions in the center
of the area and after the command “Bow” (“Ray”)
bow to referee and then to each other.
4. Combat ends with the referee’s command.
5. After the combat’s finished participants are
to take the same positions on the area as before
the combat’s start for announcing the winner.
After the winner’s announced participants are
to bow to each other, then to the referee and
leave the area back forward.
6. Blow or throw, started or performed during
combat-finished signal is to be estimated.
Article 22.
Course and length of a combat.
1. The length
of a combat is stipulated by tournament Regulations
within the following limits:
* Fore adults and juniors – 2-5 min.
* For youth – 2-4 min.
2. Countdown of a combat starts after the first
command of a referee “Fight” (“Hadjime”). Breakdown
time followed by referee’s gesture “Stop the time”
is not included into the pure time of a combat.
3. During a combat participants do not have a
right to leave an area without referee’s permission.
If needed participant may leave the area after
referee’s instruction to bring his uniform (outfit)
to order.
4. In case referees acknowledge draw after the
set time’s out, the sportsmen are given additional
time of 1 minute. In semifinal and final combats
additional time might be given twice. If the situation
does not change after that 1 min. of additional
time is given up to the first technical motion
to be performed. If there is no technical estimated
motion performed, the winner is determined by
common decision of the referees.
Article 23.
Number of combats.
1. If a tournament
lasts one day, the number of combats for adults
cannot be more than 8.
2. If the tournament lasts more than one day,
the number of combats for one person cannot exceed
5.
3. For youth the tournament must last one day,
the number of combats cannot exceed 6.
4. Rest-time between combats should be no less
than 20 min.
Article 24.
Result and estimation of a combat.
1. The result
of a combat can be victory of one of the contesters
and defeat of the other one, as well as defeat
of both participants.
2. In exceptional cases (excluding semifinal and
final combats) a Draw might be announced. At the
same time both participants do not get penal points.
3. Victory might be:
* pure;
* by reprimands;
* by referees’ decision.
Article 25.
Pure victory.
1. Pure victory
awarded:
* For performing painful or suffocating motion
or knockout;
* In case of obvious predominance of one of the
participants;
* In case of a withdrawal or disqualification
of a participant;
* In case a combat cannot be continued (refusal,
nonappearance, withdrawal by doctor or representative).
2. Suffocating motion is counted in case one of
the participants while being suffocated gives
a signal of surrender or looses consciousness.
3. Painful motion is counted in case one of the
participants while being clutched for arm or leg
with painful motion gives a signal of surrender.
4. Surrender signal is given by double clap with
hand or foot to the area or rival’s body. Any
outcry of participant, clutched with painful or
suffocating motion is considered as surrender
signal (except for case, foreseen by art. 34,
par. 3). Referee might stop the combat within
youth category if further continuation of a combat
might cause injury.
5. Knockout is counted in case one of the participants
is not in condition to keep on combating in 5
seconds as result of a blow, throw or other technical
motion.
6. If in course of a combat one of the participants
shows no wish to keep on fighting or there is
only one attacking part, the combat is stopped
and the rival is acknowledged the winner in terms
of evident predominance.
Article 26.
Victory till the first active motion.
1. At the end
of basic and additional time, the time until first
active motion is given.
2. Active motion is:
* blow resulting in unbalancing;
* throw;
* non-responding long-lasting attack;
* ousting rival outside of the area;
* imitation of blows while fully controlling the
rival.
Article 27.
Victory by referees’ decision.
In case the winner
is not determined after main and additional time
ran out the referees determine the winner individually
by the whole impression of a combat, activity
of participants, their physical preparation, quality
of attacking and defending motions performed.
Article 28.
Withdrawal, disqualification.
1. Participant
is to be withdrawn from a combat by decision of
chief referee with acknowledging the rival pure
winner:
* in case participant cannot continue combating
by doctor’s conclusion because of injury, incurred
in course of a combat;
* for nonappearance at the mat within 2 min. after
the first summon;
* for non-readiness for a combat within 2 min.
after the first summon (absence of the necessary
outfit, uniform);
* after getting two Reprimands and being in thread
to get third Reprimand, if the referee threesome
are united in their decision or if the decision
of referee threesome majority is supported by
chief referee.
2. Participant
is to be withdrawn from tournament by decision
of chief referee, if he cannot continue taking
part in tournament by doctor’s conclusion because
of sickness or injury incurred in the course of
a combat.
3. Participant
is withdrawn from tournament (disqualified) by
chief referee decision:
· for rude and
unethical behavior towards a rival, participants,
referees and audience, for refusal to perform
tournament ritual, greeting a rival or incorrect
performance of a greeting;
· for executing
forbidden motion, resulting in a rival injury
which makes it impossible for a rival to continue
taking part in tournament (by conclusion of a
doctor);
· for nonappearance
for a combat;
· for lying to
referees.
4. If fighters
simultaneously break the rules and are subjects
to disqualification, both of them are deemed losers.
Article 29.
Evasion of a fight.
1. Evasion of
a fight is:
* exit the limits of the area during combat from
standing or laying positions;
* false turning to doctor with the aim to rest,
recover, etc.;
* use of clutch only for defending, without real
attempts to attack;
* intentional “dragging out the time” – disordering
uniform or outfit of participant, long-lasting
adjusting of uniform or outfit, etc.
2. Participants withdrawn from a final combat
for evasion of fight are deprived of medals.
Article 30.
Combat near the area’s limit.
1. “Outside of
the area” position is when:
* one of the participant in “standing” position
stepped over the limit of the area with both feet;
* the body of one of the participants in laying
position moved over the limit of the area.
2. In the course of a combat “outside of the area”
position is defined by the referee, and in disputable
moments – by majority of the referee threesome.
3. If participants appeared in outside of the
area position, they move back to the middle of
the area by command of the referee and resume
combat from standing position. Without referee’s
command participant is not to stop combat near
the limit.
4. Any technical motion, started in “outside of
the area” position is not counted.
5. A throw started at the area is counted in case
it is ended “outside of the area”.
6. Withholdings, dangerous positions, painful
and suffocating motions, started at the area are
permitted to perform till one of the participants
still touches working surface of the area with
any part of the body.
Article 31.
Forbidden motions and actions.
1. At a tournament
it is forbidden to:
* throw a rival to his head; throw clutching the
head with both hands (without clutching a hand
or uniform of a participant attacked);
* intentionally hold rival’s mouth or nose, impeding
breath;
* scratch, bite, pinch;
* twist or bend the neck, backbone of a rival
backwards;
* press the head, body and throat of a rival with
elbows and knees;
* clutch, press on or set arms and feet against
groin and face (between eyebrows and mouth) of
a rival;
* clutch fingers, hair, ears;
* perform “leveler” of a knee, bending leg not
in the angle of its natural bend;
* perform painful or suffocating motion with a
jerk;
* wrap the belt end or jacket tail around any
part of a rival’s body;
* intentionally creep away of leave the area or
to push out a rival;
* blow rival into grain, back, back of the head,
parietal area, and joints against the natural
bend;
* perform pokes and blows with fingers, palm,
edge of a palm, open glove, head into face;
* blow into head with a knee or elbow from “laying
combat” position;
* kick from “laying combat” position.
2. In youth category it is forbidden to blow the
body of a rival against the surface, after lifting
it from “laying on the back” position.
3. In case referees do not notice performance
of a forbidden motion by one of the participants,
the suffering part is allowed to give a signal
by voice or gesture. False signal is considered
and punished as a forbidden motion.
4. The following actions are also forbidden:
· clutching the
edge or cover of the area;
· intentional
disordering the uniform, taking off or throwing
away any part of outfit, tying belt of bring uniform
to order without referee’s permission;
· chatting between
the participants.
Article 32.
Reprimands and warnings.
1. Depending
on the level of violation referee sequentially
issues to the fault part: first reprimand (oral),
first warning, second warning and disqualification.
2. Referee has a right to issue “oral reprimand”
to participant for actions, which might lead to
breach of the rules.
3. Oral reprimand is not fixed and does not impact
the outcome of a combat.
4. Warning is issued to participant for considerable
breach of the rules or for repeated violation
after getting “oral reprimand”.
5. The breaches of the Rules, which deserve reprimand,
or which might result in withdrawal of a participant
from combat or tournament (art. 28) are:
* being late at the area;
* all types of evasions of fight (according to
these Rules) and other forbidden actions(art.
31);
* breach of discipline;
* chatting at the area;
* tips, accompanied by unethical behavior of representative,
coach or other participants of the team, situated
near the area, break of art. 9, par. 5, 6.
6. For non-readiness or being late for a combat
for over than 30 sec. after the first summon a
participant gets reprimand, for over 1 min. late
– warning.
7. In case participant, clutched with painful,
suffocating or withholding motion creeps outside
the area’s limits, he is immediately punished
for intentional exit outside of the area’s limits
with first, second warning or withdrawal from
a combat.
Article 33.
Announcement of a combat result.
1. Announcement
of a combat result winning by knockout, painful,
suffocating motions or in terms of obvious predominance
is: In this combat the winner is fighter with
red (white or dark blue) belt (last name and winner’s
team).
2. In case of withdrawal, disqualification, refusal
or nonappearance of a rival the outcome of the
combat is announced as follows: In this combat
preterm winner is fighter with red (white or dark
blue) belt (last name and winner’s team).
3. In case of winning by referees’ decision: In
this combat the winner by referees’ decision is
fighter with red (white or dark blue) belt (Last
name and winner’s team).
Article 34.
Protests.
1. Protest can
be registered in a written form in connection
with rude violation of Rules or existence of unordinary
situation.
2. Procedure of
protest registering:
* the protest
is registered with chief referee by representative
(coach, captain) of a team;
* protest in one of the official languages includes
the reason of the protest and compulsory pointed
out article and paragraph of the Rules considered
to have been violated;
* the protest against result of a combat is to
be registered before the end of a round within
a certain weight category;
* protest against unordinary situation (break
of Regulations, order of weighting and seeding
of participants, making-out pairs, misinformation
from officials, etc.) is registered immediately
after the situation appearance to give referee
panel time to on-the-fly take a decision with
minimal damage to the course and outcome of the
tournament;
* register of a protest is accompanied with paying
out a certain cash, amount of which is determined
by tournament Regulations.
3. Consideration
of a protest:
* in case of
protest acceptance it is considered by chief referee
with involvement of referees and persons who allegedly
broke the Rules as well as interested parties
(without the right to discuss the protest);
* decision on the protests should be taken on
the day of their registration: in personal tournament
– before start of the next round combats; in team
tournament – before start of the next combat;
* for other reasons – in terms, allowing to correct
mistakes with minimal damage to the course of
tournament;
* in case chief referee finds it necessary the
reviewing of video record is possible;
* chief referee takes final decision and in a
written form informs all the interested parties;
4. in case of
protest’s allowing the cash sum paid is returned.
Article 35.
Tournament ritual.
1. Area and side
referees should line up on the edge of the tournament
area and perform a general bow before taking their
positions. Main referee is situated in the center.
Before exiting the area referees get together
again and perform a general bow.
2. After announcing estimation, punishment or
warning, an announced sportsman is to bow towards
referee.
3. In case of a needed waiting for one of the
partners (for medical assistance and control)
a sportsman left at the area is to sit down on
his knees in the center of the area, back to it.
4. After finish of a combat and winner announcement,
sportsmen are to bow and left the area back forward.
5. Sportsman is to bow when entering or leaving
the area.
Part 5. EQUIPMENT
OF THE TOURNAMENT VENUE.
Article 36.
Area for a combat.
1. Tournament
in Combat – Ju jutsu might be held at a wrestling
mat, (tatami) with size of 6x6 meters but not
more than 8x8 meters..
2. Tournament venue is to be divided into two
zones: tournament zone and safety zone.
3. Tournament zone is separated from safety zone
with colored line around the area (usually red)
of 1 m width. Colored line around the area is
called dangerous zone; it is included to the size
of the area for combats.
4. Safety zone behind the area should be no less
than 2 m.
Article 37.
Implements for tournament.
1. Sound signal
(gong) might be of any system, but should be loud
enough.
2. Balance for weighting should be accurately
adjusted.
3. Stop-watches (or electric stop-watches) should
have a device for its turning off and on without
deleting the data before end of a combat.
4. For informing participants of a tournament
and representatives about the Schedule and course
of a tournament an informational board is to be
installed. Size, design of a board and its place
are to be pre-agreed with the secretariat of tournament.
5. Every combat area should have sufficient amount
of red and white (dark blue) belts and gloves.
Article 38.
Requirements to tournament venue.
1. The area is
to be lighted from above with reflected or scattered
lighters with a protective net. Coefficient of
a natural light of the venue is to be no less
than 1:6.
2. The temperature inside the premises should
be +150-+250 Ñ. Air ventilation is to provide
for triple air exchange per hour.
3. In case of outdoor tournament the temperature
is to be +150-+250 Ñ. The outdoor area is to be
protected from direct sun rays.
APPENDIX
Tournament
Regulations.
1. Tournament
Regulations approved by the organizing party,
as well as the Rules, is a basic document-guide
for the referees and tournament participants.
It should not contradict with these Rules. Otherwise
the referee panel is to take these Rules as a
guide.
2. Regulations articles are to be accurate and
should not contain items which can be differently
interpreted.
3. Tournament Regulations include the following
parts:
* aims and tasks of the tournament;
* venue and time of the tournament;
* organization responsible for holding the tournament;
* chief referee and chief secretary (by name);
* participants and teams (conditions for admission
of teams and participants, their weight categories,
age, classification, affiliation with a team and
organization);
* order and deadlines for applications filing,
the list of documents necessary for the credentials
committee;
* the schedule of a tournament with days and time
of weighting and combats in each weight category;
* length of combats;
* conditions for participation and estimation
(determination of personal and team championship);
* system of results estimation;
* order of personal and team championships awarding;
* conditions of sportsmen and teams reception.
4. Changes and supplements to the tournament Regulations
might be made only by the organization which adopted
them, but no later than before start of seeding
and with compulsory notification of representatives
of all participants.